[0.22B] Devlog


uhh how do I write these again

uhh yehahhah


Changes:

I fixed so many incorrect descriptions of perks, along with the things listed just not existing.

Made it so abilities that previously set your ability charge to 0 just reduce it by 100, so the ability charge sandbox command has a use for those.

If I am not being schizophrenic, I am pretty sure I changed some UI stuff.

Updated quartermaster.

Go find the rest I guess


Additions:

Perks: Trapper, a super cool guy that literally has a john toe ability (like the guy from forsaken btw) and basically a taph ability but shit, also two of their pros are not working yet because quite literally they aren't added in any capacity. I did not test this perk much yet so uh yeah.

^ I want to note that the abilities do NOT work yet. I mean the part that actually affects enemies in any way.

Commands: GE, see internal names and sandbox (now in the github, so cool idk)


I probably missed a lot of these because this update was made over the course of like, a month or even more.

Files

DW:R 46 MB
4 days ago
DW:R Source Code [0.22B] 35 MB
4 days ago

Get Decaying Winter: Revamped

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